Thursday, December 29, 2011
100th POST IS A MINION CONVERSATION!
Monday, December 26, 2011
HULK TALKS COLOR THEORY
Friday, December 23, 2011
THE NOT SO SPECIAL CHRISTMAS SPECIAL!
Friday, December 16, 2011
THE HULKGAMECRIT PODCAST! SOPA EDITION!
Wednesday, December 14, 2011
THE DRAGONS OF SKYRIM
Friday, December 2, 2011
THE HULKGAMECRIT PODCAST! SCHEME FOR PAX EDITION!
Thursday, December 1, 2011
HULK PLAYS : HALFLIFE 2 EPISODE 2
Watch live video from hulkgamecrit on www.twitch.tv
Wednesday, November 30, 2011
PODCAST ERRORS
Friday, November 18, 2011
THE HULKGAMECRIT PODCAST! VALVE EDITION!
Friday, November 11, 2011
THE HULKGAMECRIT PODCAST! KASAVIN EDITION!
Thursday, November 10, 2011
KASAVIN PLAYS SKYRIM!
HULK'S SPECIAL GUEST FOR TOMORROW HAS BEEN PLAYING SKYRIM FOR 12 HOURS STRAIGHT!
ENJOY THE LAST FEW HOURS!
Monday, November 7, 2011
CLAYTON'S HOMEWORK RAMBLINGS!
Case:
You are the environmental compliance manager for a profitable, small plastics manufacturing companyhere in Maryland. Previous reports indicate that the factory’s emission levels are just within the legal limits. Your office has conducted a new scientific study that predicts the next report will show that the emissions levels have surpassed the legal limit. You have some choices to make. The new technology to control emission levels is expensive and could cost your corporation a lot of money – thus resulting in some job cuts for some of your coworkers. One of your staff members said you should fudge the report until a cheaper alternative is found within the next year.
At first I thought I was misunderstanding the concept, but in a rare double whammy both an Act Utilitarian and a Rule Utilitarian would follow the laws connected to the manufacturing company and by default would have the job cuts happen as a result. While Act Utilitarian's firmly believe that the end result in any scenario should be the only thing people should be concerned with, Rule Utilitarian's believe rules and guidelines by design will result in the greatest happiness. This case scenario has created a type of middle ground where both groups are able to agree amicably even though it's for entirely different reasons.
Act Utilitarian's believe that the right action will create the greatest amount of happiness. They also are just as willing to obey a law as they are to abandon one . In a way I see this as a type of twisted " ends justify the means" type of belief where anything goes if it means keeping a lot of people happy. In this scenario alone however, we would still see the Act Utilitarian acting rather noble. Since we don't know how many people work at the company, who is in the surrounding area, and have no guarantees of costs, our Act Utilitarian would have to run strictly off the idea that his company (while growing in size) is still very small when considering the enormity of the world. Our Act Utilitarian would immediately send out the report , and actively push his company to begin buying the equipment to ensure the rest of the world is not being harmed any further by their daily operations.
Earlier I sounded harsh towards Act Utilitarian's and with good reason, their entire belief is based on size, and while in this situation they would choose a moral high ground in other situations they could just as easily choose something more unethical depending on how many people were involved. Their entire system reminds me of the scales you sometimes see in court houses or even in myths. There is no real individualism or personal character in their beliefs. In all honesty I see them as only siding with the bigger party.
Rule Utilitarian's believe that happiness is at its greatest when laws, rules, and even faiths are followed strictly with absolutely no gray area. Much like we discussed in class people like this tend be heavily religious, and in particular a strict belief in following laws is in the backbone of the Christian faith. To people like this any breaking of a rule or belief is nothing less than a betrayal of them, the society, and most importantly themselves. Even though the company could lose jobs, could cost him his own job, ruin their entire local economy, the rules will be followed no matter what, and we have no choice but to follow them. The guy would also probably push hard to make sure the equipment was in and running the instant those laws were revised.
Again I'm being incredibly harsh on them for ironically similar reasons. Much like the Act Utilitarian's, Rule Utilitarian's will most likely be conforming to society, in a way they have no real individualism, or at least would be willing to stomp on that individualism if a law demanded it. They don't think about their actions in any way, since they leave all the thinking to others that are far more qualified. Someone strictly following these beliefs would most likely never get past the middle class, so most likely people like this would be forever trapped searching for their happiness. Unless of course the middle class is their ultimate happiness, and they can find contempt in the mundane.
While the concepts in theory are great for society they really don't exist in the individuals of the society. Over the last week I actually tried searching for people, or even characters in games and other media that purely followed the concept. Someone that's able to go such lengths for their beliefs would easily be considered a Hero in some aspect, but what's truly ironic about most heroes is that they always have a folly, or rather some instance where they will betray their own beliefs. In the end I found three characters, Emiya Shirou, Emiya Kiritsugu ( both from the fate stay night franchise), and Adam Jenson ( Main Character of Deus Ex Human Revolution) that were able to fit the bill in some aspect, but every one of these individuals have a horribly damaged persona due to near death experiences. I personally find it ironic that the people we consider to be heroes in the present day are always considered to be in every way ordinary, while the ones we create to take on these persona's that believe in doing whatever it takes if it means reaching happiness are purely fictional. Even though many of the characters present in the fate stay night franchise did exist at times, they were always made to look and act human. Emiya Kiritsugu was the only one really used as a type of golden rule.
Kiritsugu's character believed firmly in what can be seen as Act Utilitarianism. His character throughout several books and an anime has always stated " if killing one means happiness, peace, and safety for millions.... then I'll be the one to pull the trigger." This week the creator really pushed the characters identity home actually, to take out one very dangerous individual in a war, he first located the man's building, got all of the innocent bystanders out via fire alarm, and while the target waited at the top of the building for Kiritsugu to enter the building and begin the fight; Kiritsugu had the building blown up. Kiritsugu's character over and over again will do such ridiculous things to guarantee the safety for millions. Other characters in the franchise have stated Kiritsugu would go into a battle zone if it meant ending a war faster and limiting the casualties. By the time the Fate stay night franchise has started , the man has already acknowledged the idea that he is soon going to die. Not from some illness or accident, but purely because of his own beliefs. To make things even worse everyone that knows him personally and confesses to love him has accepted that this is definitely his fate without fear, and even acknowledge that they are mostly going with him.
His son Shirou is even more of a problem, Shirou constantly goes to any length to help others out of a desire to be like his dad " the man that saved millions" while at the same time dealing with unending survivor's guilt that leaves him unable to seek happiness for himself. To him, others peoples happiness means happiness for himself, is another stepping stone to him becoming his father, and ultimately terrifies everyone that knows him personally. Shirou's void less personality actually has 3 possible routes of growth between the games and books. The first path through consultation of his friends leads to Shirou choosing one person over a thousand. A complete reversal of the desires and dreams he shared with his father, the second path through a friends departure leads to a more stabilized existence where Shirou has desires even though he still wishes to help people, and the third path leads to Shirou sacrificing himself to save millions. Becoming the hero he always dreamed and clearly serving as a warning from the creator of the franchise.
The last character Adam Jenson is by far the most entertaining. Adam Jenson was launched through a wall and suffered damage to about 70% of his body, and had it all replaced with advanced robotics. Every choice, opinion, and feeling stated afterword's is up to player to decide. In a way he is a perfect blank slate , He can choose to hate these robotics, hate corporations for placing him in this situation, fall into endless grief over what has happened to his friends, or pick himself up and see just how much further he can actually go. One of the most entertaining side routes has Jensen following all laws of society like a Rule Utilitarian, and constantly this means Jensen is fighting individuals with highly illegal gear and accessories, while Jensen has far weaker weaponry and abilities. Over and over again Jensen's morality and beliefs are being pushed because rich corporations control the world, they make the laws, they break the laws, and enforce the laws on anyone that gets in the way. Towards the end Jensen has only 3 possible choices to finish the game. One method involves destroying all evidence of anything that took place, another involves blaming an innocent party with malicious beliefs, and the third is once again self sacrifice to maintain the broken legal system. Guess which one actually has Jensen following the rules?
All three characters were designed specifically to inspire people, but their own creators firmly believe they cannot exist in such a form, and I think that's the biggest problem I have with the whole philosophy. I believe in balance, every person inside humanity needs to choose for themselves what they in turn believe in. We cannot just blindly follow a popular party or just follow a culture, and expect to find our happiness along the way. Even our media creators go to ridiculous lengths to prove how dangerous and all encompassing such a belief can actually be. Sure one day you could be helping some poor kid across the street, but the very next day you would have to be willing to drop a building with c4 due to your own beliefs, and that is just not going to happen. In the manufacturing scenario mentioned earlier it's probably a really good idea to follow the guidelines , you still need to decide for yourself if those guidelines are just, correct, and worth the sacrifices that are in result. I firmly reject the idea that only one or the other is all that's needed in order to find happiness. Crazy thinking's like that can lead to a lot of people being killed, and there's no true happiness waiting for the masses at the end of that.
HULK HOPES EVERYONE ENJOYED THE ARTICLE!
WHEN HULK GRADUATES HULK PLANS ON RELEASING MORE THINGS LIKE THIS! ALONGSIDE THE USUAL HULK ARTICLES THAT HULK USED TO DO WEEKLY!
Saturday, November 5, 2011
THE HULKGAMECRIT PODCAST! PART 25!!!!
Saturday, October 29, 2011
BATTLEFIELD 3
Friday, October 28, 2011
THE HULKGAMECRIT PODCAST! FINE SWEDISH WATER EDITION!
THIS WEEK'S DISCUSSION POINTS!
NINTENDO LOST A BILLION DOLLARS!
WHATS WRONG WITH YOU? PART 2!
SAKIMOTO LOSING IT!
SAKIMOTO BRINGING BACK THE SEXY!
SAKIMOTO CRYING!
CLAYTON CRYING!
A NEW HULK MINION!
A NEW HULK MINION CRYING!
EA LOOSES A LOT OF MONEY!
VALVE MAKES A LOT OF MONEY!
AND A GREAT DEAL OF OTHER THINGS THAT MAKE HULK'S HEAD SHAKE IN SHAME DURING EDITING!
THIS WEEK'S MUSIC IS FROM BLUE EXORCIST AND KINGDOMHEARTS!
HULK HOPES YOU HAVE A SPOOKTACULAR HOLIDAY! <3
Thursday, October 27, 2011
A STEP TOO FAR!
A STEP TOO FAR!
( A RANT FROM THE DESK OF HULKGAMECRIT)
CLAYTON ORIGINALLY WAS SUPPOSED TO WRITE THIS ONE.... BUT HULK DECIDED THAT RAGE SHOULD BE SAVED FOR THE PODCAST!
ACTIVISION ANNOUNCED A NEW PROMOTION TOOL FOR MODERN WARFARE3!
WHILE HULK NORMALLY THINKS PRODUCT PROMOTION IN AND OUT OF GAME MAY BE A GREAT WAY TO HELP BIG BUDGET GAME PROJECTS REACH LOW BUDGET PRICES.... TO ACTUALLY RISK THE HEALTH OF YOUR GAMING AUDIENCE IS ABSOLUTELY ********* INSANE!
WHAT'S MORE HULK IS NOT TALKING ABOUT SOME POOR INDIE DEV THAT'S TRYING TO MAKE ENDS MEET!
HULK IS TALKING ABOUT ACTIVISION!
ONE OF THE LARGEST COMPANIES IN THE GAME INDUSTRY!
THE MESSAGE THEIR SAYING IS EVEN MORE DANGEROUS!
KEEP DRINKING PEPSI IN ORDER TO GET BETTER AT A VIDEOGAME!
WE WANT OUR GAMERS TO BE SITTING FOR ENDLESS HOURS STRAIGHT! BUYING OUR SH*T WHILE DRINKING EVEN MORE SH*T, AND THEN SPEND HALF YOUR NIGHT ON THE TOILET DUE TO SAID SH*T!
HULK WOULD LOVE TO MEET THE CORPORATE MORON THAT CAME UP WITH THIS MARKETTING STRATEGY!
HULK IS SURE ACTIVISION WANTS TO KEEP US ALL AS FAT AND STUPID AS HUMANLY POSSIBLE !
IT MIGHT STOP GAMERS FROM NOTICING HOW THEY KEEP DOING THE SAME THING OVER AND OVER AGAIN!
BUT TO ACTUALLY COME UP WITH A CAMPAIGN RUNNING SOLELY ON THOSE VALUES !
USING GAMIFICATION TECHNIQUES TO MAKE A HIGHLY ADDICTIVE SUBSTANCE IS EVEN MORE ADDICTIVE!
AND TO MAKE IT SOO F******* BLATANTLY OBVIOUS THAT A TWITTER HULK WAS ABLE TO MAKE AN ARTICLE OUT OF IT..... IS AN IDIOCY HULK HAS NEVER SEEN BEFORE!
HULK KEEPS BEING TOLD TO STOP BURNING DOWN ALL THE BRIDGES IN THE GAME INDUSTRY!
BUT SOME BRIDGES NEED TO BE BURNED!
ACTIVISION WANTS ALL FANBOYS ( INCLUDING SOME HULK FOLLOWERS) TO DIE!
AND BEFORE FANBOYS DIE THEY WILL NEED EXPENSIVE SURGERY AND LIMB REMOVAL!
THEN OFCOURSE ACTIVISION WILL MAKE A CONTROLLER THAT USES BRAIN WAVES!
SO WE CAN ALL PLAY GAMES ON OUR DEATHBEDS!
AND ON THOSE DEATHBEDS WE'LL STILL SUCK AT GAMES BECAUSE CHEATING OUR WAY THROUGH LIFE WITH DOUBLE XP WONT WORK WHEN WE HAVE TO RELY ON BRAIN POWER AND PERSONAL WILL!
IN SHORT... WE SHOULD ALL GO ON A DIET! AND MAYBE CHECK OUT THE SUBWAY PROMOTION IN LIMITED QUANITIES!
AT LEAST WITH THAT SYSTEM THE GAME WILL STILL BE BALANCED ENOUGH AT LAUNCH AND GUARANTEE A WONDERFUL HIGH FLYING CINEMATIC ADVENTURE FEATURING MANY MANY SCARY MONSTERS / TRIBAL MEN TOWARD THE VERY END THAT CAN BE ONLY KILLED BY A GOLDEN CROSSBOW! UNLESS OF COURSE JAMES BOND GOT IN THE WAY.... SO THEY'RE NOW SILVER!....WHATEVER.
Saturday, October 22, 2011
A BETTER FORTUNE COOKIE
THE HULKGAMECRIT PODCAST : PART 23
DOWNLOAD IT HERE
DISCUSSION POINTS:
ANGRY BIRDS!
WHAT'S WRONG WITH YOU!
ARKHAM CITY!
RAGE!
MORE MOVIE DEALS!
MORE LAY OFFS!
DIGI PEN IS BETTER THEN US!
MICROSOFT 1080!
SEXY BACK!
WE ARE THE CHAMPIONS!
SOME REALLY CREEPY STUFF HULK SHOULD HAVE EDITED OUT!
AND A COMPLETE BREAK DOWN OF MODERN SOCIETY THANKS TO CALENDER MAN!
THIS WEEKS MUSIC IS FROM FINAL FANTASY 10 AND ARKHAM CITY!
HULK TRIED TO BE TIME RELATED DUE TO ALL THE CALENDAR PUNS!
Friday, October 14, 2011
THE HULKGAMECRIT PODCAST : PART 22
Friday, October 7, 2011
THE HULKGAMECRIT PODCAST! PART 21
Friday, September 30, 2011
THE HULKGAMECRIT PODCAST : PART 20
Monday, September 26, 2011
ANNOUNCEMENT TIME!
Saturday, September 24, 2011
HULKGAMECRIT PODCAST : PART 19
Friday, September 16, 2011
THE HULKGAMECRIT PODCAST : PART 18
CLAYTON TALKS TO DAVID SUSHIL (LEAD PROGRAMMER / DESIGNER AT BAD PILCROW) ABOUT VANESSA ST PIERRE DELACROIX AND HOW SHE HAS NIGHTMARES AND NEEDS A COUNSELOR!
WE ALSO DISCUSS....
THE GROWING HULK ARMY!
VITA FAILS! TGS FAILS!
COMPANIES DOWN LISTED / COMPANIES SHUTDOWN!
HOW TO GET INTO THE INDUSTRY!
AND A WHOLE LOT MORE!
THIS WEEKS MUSIC IS FROM THE GAME! AND ALSO FROM ROCK OF AGES!
Saturday, September 10, 2011
THE HULKGAMECRIT PODCAST : PART 17
Sunday, September 4, 2011
PART 16 OF THE HULKGAMECRIT PODCAST!
Thursday, September 1, 2011
SWAGA-PALOOZA PART 1
Monday, August 22, 2011
A STRONGER SYSTEM
A STRONGER SYSTEM!
( A PLEA FOR HELP FROM THE DESK OF HULKGAMECRIT)
HULK NOTICED SOMETHING A LITTLE STRANGE THAT HULK WAS HOPING TO FIND A PROPER ANSWER FOR BY NOW BUT HASN'T!
WHEN HULK'S FOLLOWSHIP GREW ALITTLE WHILE AGO... HULK STARTED A PODCAST! THE PODCAST WAS STARTED FOR THE FOLLOWERS! EACH WEEK HULK WOULD BRING IN DIFFERENT GUESTS TO TALK ABOUT GAMING NEWS AND WHERE THEY FIT INSIDE THIS CRAZY INDUSTRY OF OURS!
TWO OF HULK'S GUESTS ( CHIMMELY AND DOUBLEANNA) REVELEAED SOMETHING HULK FOUND TO BE FASCINATING! THEIR REPECTIVE AREAS ARE BOTH HEAVY INTO TWITTER AND TRY TO COMMUNICATE OFTEN ABOUT WHAT EVERYONE IS UP TO! CHIMMELY'S AREA EVEN SUPPORTS INDIE DEVS! HULK WAS EVEN GIVEN A FEW WORDS OF WISDOM TO BOOT! AFTER THAT PODCAST HULK BEGAN SEARCHING TO SEE IF ANYTHING LIKE THAT EXISTS IN BALTIMORE!
WITH THE INSANE AMOUNT OF STUDIOS INVOLVED WITH THE GAME INDUSTRY YOU'D THINK A SYSTEM WOULD ALREADY EXIST!....RIGHT?
WRONG!
FOR ONE THING.... HARDLY ANY DEVELOPERS ( OF THE THOUSANDS ON TWITTER) ARE ACTUALLY FROM BALTIMORE! OR ANNOUNCE IT FOR THAT MATTER!) ANOTHER UNSIGHTLY PROBLEM IS THAT UNLESS YOUR ALREADY A GAME DEVELOPER AND"IN THE KNOW ", THEN YOUR LIKELY NEVER GOING TO HEAR ABOUT AN EVENT WHERE THEY ARE ALL GETTING TOGETHER TO DO SOMETHING!
STUDENTS IN PARTICULAR FINDS THIS THE MOST FRUSTRATING! HULK CAN THINK OF AT LEAST 15 STUDENTS RIGHT NOW THAT CAN'T FIND WORK, HAVE NO ONE ( EXCEPT HULK) TO NETWORK WITH, AND NEVER HEAR A THING FROM A GAME STUDIO POSITIVE OR NEGATIVE AS TO WHY THEY DIDN'T GET AN INTERVIEW OR INTERNSHIP AT THEIR LOCAL GAME STUDIOS!
SO THESE STUDENTS BEGIN QUESTIONING EVERYTHING THEY 'VE DONE UP TO THIS POINT AND WONDERING WHAT IT IS THEY DID WRONG TO BEGIN WITH!
ALL BECAUSE THEIR WAS NO COMMUNICATION AND THEY HAVE NO ONE INSIDE THE INDUSTRY TO SPEAK WITH! HULK THINKS THIS NEEDS TO STOP RIGHT NOW! AT THE VERY LEAST WE CAN ADOPT A POLICY OF LETTING SOMEONE KNOW " YES" OR "NO" WHEN THEY SEND IN AN APPLICATION! ( EXTRA HULK POINTS IF YOU POINT OUT WHAT YOU LIKED OR DIDN'T LIKE).
SOME OF YOU AT THIS POINT MIGHT BE SAYING " JUST GO WITH THE IGDA".... NORMALLY HULK WOULD FULLY AGREE! HOWEVER THE IGDA MIGHT BE IN A STRANGE PLACE RIGHT NOW.. HULK NOT ENTIRELY SURE! BESIDE THE POINT UNLESS THE IGDA IS SOMEHOW ABLE TO HIRE THESE STUDENTS THEN HULK IS NOT ENTIRELY SURE WHAT THEY CAN DO TO HELP!
THIS PROBLEM IS MORE IN THE HANDS OF THE STUDIOS ANYWAY! AND MAYBE ALSO ALITTLE BLAME IN THE LOCAL COLLEGES AS WELL! HULK THINKS WE NEED SOME KIND OF SYSTEM!
AT THE VERY LEAST A WEBSITE GOING OVER WHAT GAME DEVS IN THE AREA MIGHT BE DOING ON A MONTHLY BASIS, WHAT THE NEXT IGDA MEETING WILL BE GOING OVER NEXT ( AND MAKING SURE NOT TO HAVE THE FIRST MEETING IN MONTHS BE CANCELLED), AND POSSIBLY SOME KIND OF MENTOR-SHIP PROGRAM! HULK IS NOT ASKING FOR ANYTHING TO FANCY! JUST A FEW KIND DEVELOPERS ANSWERING QUESTIONS THAT OUR COLLEGE PROGRAMS MISSED! STUFF THAT WE NEED TO KNOW IN ORDER TO GET HIRED!
IF ANY GAME DEVELOPERS ARE WILLING TO TALK WITH HULK MORE ON THIS ( A JOB WOULD BE BETTER) THEN HULK CAN BE CONTACTED RIGHT HERE!